head to head
1-2-SwitchvsWii Play
1-2-Switch leans Execution (Pure Mechanics); Wii Play leans Execution (Pure Mechanics).
1-2-SwitchWii Play
Axis by axis
Execution6 vs 5
1-2-Switch leans harder on execution: Quick Draw and milking are raw reaction and motion tests.
Reads3 vs 2
1-2-Switch leans harder on reads: Face-to-face duels reward baiting your opponent's timing.
Variance3 vs 2
1-2-Switch leans harder on variance: Random cues stagger the start signals.
Optimization1 vs 2
Wii Play leans harder on optimization: Minigames are too shallow to deeply optimise
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

