head to head
10 Second Ninja XvsContra: Hard Corps
10 Second Ninja X leans Execution (Practiced Mastery); Contra: Hard Corps leans Execution (Pure Mechanics).
10 Second Ninja XContra: Hard Corps
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Contra: Hard Corps leans harder on variance: Everything fixed once routes and patterns are known
Optimization7 vs 6
10 Second Ninja X leans harder on optimization: Finding the theoretical fastest route is half the score
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

