head to head
10-Yard FightvsWii Sports
10-Yard Fight leans Execution (Practiced Mastery); Wii Sports leans Execution (Pure Mechanics).
10-Yard FightWii Sports
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization4 vs 3
10-Yard Fight leans harder on optimization: Simple playbook of repeatable scoring patterns
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

