head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Light / Casual
A relaxed visual search for a hundred hidden cats across hand-drawn scenes.

Optimization · Light / Casual
A point-and-click adventure where inventory puzzle logic is the whole challenge.
100 Asian Cats leans Optimization (Light / Casual); Broken Sword: The Smoking Mirror leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
100 Asian Cats
Clicking spotted cats demands no dexterity
Broken Sword: The Smoking Mirror
no physical skill, point-and-click
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
100 Asian Cats
Solo hidden-object game with no opponent
Broken Sword: The Smoking Mirror
no opponents, puzzle-driven
100 Asian Cats leans a little harder on variance, though the gap is small.
100 Asian Cats
Cat hiding spots are unknown until found, fixed thereafter
Broken Sword: The Smoking Mirror
no meaningful randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
100 Asian Cats
Systematic screen-scanning is the only solvable layer
Broken Sword: The Smoking Mirror
item puzzle logic is solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.