head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Light / Casual
A relaxed visual search for a hundred hidden cats across hand-drawn scenes.

Variance · Light / Casual
A live-action FMV thriller steered through touchpad choices and gestures.
100 Asian Cats leans Optimization (Light / Casual); Erica leans Variance (Light / Casual).
100 Asian Cats leans a little harder on execution, though the gap is small.
100 Asian Cats
Clicking spotted cats demands no dexterity
Erica
Touch gestures with no skill ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
100 Asian Cats
Solo hidden-object game with no opponent
Erica
No opponent
Erica leans a little harder on variance, though the gap is small.
100 Asian Cats
Cat hiding spots are unknown until found, fixed thereafter
Erica
Branch outcomes hidden on first viewing
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
100 Asian Cats
Systematic screen-scanning is the only solvable layer
Erica
Mapping choice branches across replays
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.