head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Light / Casual
A relaxed visual search for a hundred hidden cats across hand-drawn scenes.

Optimization · Pure Optimization
Claymation point-and-click adventure sculpted entirely from plasticine whimsy.
100 Asian Cats leans Optimization (Light / Casual); The Neverhood leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
100 Asian Cats
Clicking spotted cats demands no dexterity
The Neverhood
Point-and-click; no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
100 Asian Cats
Solo hidden-object game with no opponent
The Neverhood
No opposition exists
100 Asian Cats leans a little harder on variance, though the gap is small.
100 Asian Cats
Cat hiding spots are unknown until found, fixed thereafter
The Neverhood
Puzzles hidden until discovered, then fixed
The Neverhood leans a little harder on optimization, though the gap is small.
100 Asian Cats
Systematic screen-scanning is the only solvable layer
The Neverhood
Adventure puzzle chains with single solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.