head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
A hidden-object game testing methodical visual search for hidden robo-cats.

Optimization · Pure Optimization
A noir Fables investigation where QTE action wraps a scripted mystery with limited genuine deduction.
100 Robo Cats leans Optimization (Systems & Chaos); The Wolf Among Us leans Optimization (Pure Optimization).
The Wolf Among Us leans a little harder on execution, though the gap is small.
100 Robo Cats
Clicking found cats needs no dexterity
The Wolf Among Us
Action sequences use basic QTE with low penalty for failure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
100 Robo Cats
Solo hidden-object game, no opponent
The Wolf Among Us
Fables inhabitants follow scripted roles with no adaptive modelling
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
100 Robo Cats
Cat locations hidden until discovered
The Wolf Among Us
Investigation choices partially obscure which evidence matters
The Wolf Among Us leans a little harder on optimization, though the gap is small.
100 Robo Cats
Methodical scene scanning finds all the cats
The Wolf Among Us
Scene order and evidence collection allow minor optimisation of deduction paths
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.