head to head
12 is Better Than 6 asks more than Red Dead Redemption 2, and the gap is execution.

Execution · Practiced Mastery
A hand-drawn western take on Hotline Miami where you cock the revolver before every single shot.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.
12 is Better Than 6 leans Execution (Practiced Mastery); Red Dead Redemption 2 leans Execution (Practiced Mastery).
12 is Better Than 6 leans clearly harder on execution.
12 is Better Than 6
One-hit deaths, manual cocking, fast top-down aim
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Red Dead Redemption 2 leans a little harder on reads, though the gap is small.
12 is Better Than 6
Enemies are placed and scripted
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
12 is Better Than 6
Unknown enemy placements on first attempts only
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
12 is Better Than 6 leans a little harder on optimization, though the gap is small.
12 is Better Than 6
Each room becomes a learnable clear order
Red Dead Redemption 2
Loadouts and routes solvable but loose.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.