head to head
12 Labours of HerculesvsSouth Park: The Stick of Truth
12 Labours of Hercules leans Optimization (Pure Optimization); South Park: The Stick of Truth leans Optimization (Pure Optimization).
12 Labours of HerculesSouth Park: The Stick of Truth
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
South Park: The Stick of Truth leans harder on variance: Minor damage rolls; encounters are otherwise fixed
Optimization7 vs 6
12 Labours of Hercules leans harder on optimization: Worker task sequencing for gold times is a routing puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

