head to head
13 Sentinels: Aegis RimvsAge of War
13 Sentinels: Aegis Rim leans Optimization (Pure Optimization); Age of War leans Optimization (Pure Optimization).
13 Sentinels: Aegis RimAge of War
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 1
Age of War leans harder on reads: The AI follows predictable spawn logic
Variance2 vs 1
13 Sentinels: Aegis Rim leans harder on variance: Hidden story order and mystery connections obscure the full picture
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

