head to head
13 Sentinels: Aegis RimvsOutcore: Desktop Adventure
13 Sentinels: Aegis Rim leans Optimization (Pure Optimization); Outcore: Desktop Adventure leans Optimization (Systems & Chaos).
13 Sentinels: Aegis RimOutcore: Desktop Adventure
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Outcore: Desktop Adventure leans harder on variance: Hidden files and fourth-wall tricks are unknown until found
Optimization6 vs 5
13 Sentinels: Aegis Rim leans harder on optimization: Optimising battle chip builds and unlocking all story segments is the mechanical layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

