head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
A minimalist rhythm platformer where abstract shapes and hazards pulse in lockstep with the soundtrack.

Execution · Pure Mechanics
A brutal minimalist platformer where flipping gravity replaces jumping.
140 leans Execution (Pure Mechanics); VVVVVV leans Execution (Pure Mechanics).
VVVVVV leans a little harder on execution, though the gap is small.
140
Jumps must land on the musical beat precisely
VVVVVV
Pixel-perfect gravity flips through spike gauntlets
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
140
No opponent exists
VVVVVV
No opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
140
Fully deterministic rhythm patterns
VVVVVV
Every hazard is fixed and visible
140 leans a little harder on optimization, though the gap is small.
140
Learning each sequence's timing solution
VVVVVV
Routes are short and obvious; execution is everything
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.