head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A coming-of-age story told through five playable homages to classic arcade genres.

Execution · Practiced Mastery
An action-hack-and-slash game centered on combo execution against scripted foes.
198X leans Execution (Practiced Mastery); BloodRayne 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
198X
Each arcade vignette tests reflexes in a different genre
BloodRayne 2
combo-based melee and dodge timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
198X
All segments are scripted
BloodRayne 2
enemies run fixed attack scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
198X
Fixed sequences once seen
BloodRayne 2
minor damage/drop randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
198X
Learning each minigame's patterns
BloodRayne 2
upgrade path and combo optimization
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.