head to head
2002 FIFA World CupvsPro Evolution Soccer 2009
2002 FIFA World Cup leans Execution (Competitive PvP); Pro Evolution Soccer 2009 leans Execution (Competitive PvP).
2002 FIFA World CupPro Evolution Soccer 2009
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads5 vs 5
Even - both lean on reads about the same.
Variance3 vs 2
2002 FIFA World Cup leans harder on variance: Deflections and keeper outcomes add bounce luck
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

