head to head
4-D BoxingvsFIFA Street
4-D Boxing leans Execution (Pure Mechanics); FIFA Street leans Execution (Competitive PvP).
4-D BoxingFIFA Street
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads3 vs 4
FIFA Street leans harder on reads: Beating a human marker is feint-versus-anticipation
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

