head to head
60 Parsecs!vsBlade Runner
60 Parsecs! leans Variance (Systems & Chaos); Blade Runner leans Variance (Systems & Chaos).
60 Parsecs!Blade Runner
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 6
60 Parsecs! leans harder on variance: Random events and expedition outcomes dominate runs
Optimization6 vs 5
60 Parsecs! leans harder on optimization: Crew, ration, and crafting strategy raises odds
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

