head to head

60 Parsecs! cover artvsPhasmophobia cover art

60 Parsecs!vsPhasmophobia

60 Parsecs! leans Variance (Systems & Chaos); Phasmophobia leans Variance (Systems & Chaos).

EXECUTION1 /10READS0 /10VARIANCE7 /10OPTIMIZATION6 /10
60 Parsecs!Phasmophobia

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 1

Phasmophobia leans harder on reads: Ghost behaviour is randomised, not adaptive to you.

Variance7 vs 7

Even - both lean on variance about the same.

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

60 Parsecs!

full breakdown

Phasmophobia