head to head
7 Days to DievsMega Man Battle Network 4: Blue Moon
7 Days to Die leans Optimization (Pure Optimization); Mega Man Battle Network 4: Blue Moon leans Optimization (Practiced Mastery).
7 Days to DieMega Man Battle Network 4: Blue Moon
Axis by axis
Execution4 vs 5
Mega Man Battle Network 4: Blue Moon leans harder on execution: Real-time grid dodging while chips queue demands quick hands
Reads1 vs 1
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

