head to head
7 Days to DievsSubterrain
7 Days to Die leans Optimization (Pure Optimization); Subterrain leans Optimization (Pure Optimization).
7 Days to DieSubterrain
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance4 vs 5
Subterrain leans harder on variance: Procedural levels and resource scarcity add randomness
Optimization7 vs 8
Subterrain leans harder on optimization: Crafting, research and time-pressure management dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

