head to head
Baldur's Gate 3 asks more than 80 Days, and the gap is reads.

Optimization · Systems & Chaos
A narrative race around an alternate steampunk world balancing routes, money, and time.

Optimization · Systems & Chaos
A D&D CRPG where build optimization and dice variance dominate every encounter.
80 Days leans Optimization (Systems & Chaos); Baldur's Gate 3 leans Optimization (Systems & Chaos).
Baldur's Gate 3 leans a little harder on execution, though the gap is small.
80 Days
Menu choices only, no physical skill
Baldur's Gate 3
Turn-based; no input dexterity.
Baldur's Gate 3 leans clearly harder on reads.
80 Days
NPCs follow scripted branches, never adapt
Baldur's Gate 3
Companions/enemies scripted, not adaptive to player modeling.
Baldur's Gate 3 leans clearly harder on variance.
80 Days
Unknown routes, events, and market prices on first runs
Baldur's Gate 3
Dice rolls, hidden checks, encounter RNG everywhere.
Baldur's Gate 3 leans clearly harder on optimization.
80 Days
Routing, packing, and trading converge to optimal circumnavigations
Baldur's Gate 3
Builds, party comp, action economy fully solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.