head to head
999: Nine Hours, Nine Persons, Nine DoorsvsDeadline
999: Nine Hours, Nine Persons, Nine Doors leans Optimization (Systems & Chaos); Deadline leans Optimization (Systems & Chaos).
999: Nine Hours, Nine Persons, Nine DoorsDeadline
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Deadline leans harder on variance: Hidden motives and unseen NPC schedules until mapped
Optimization6 vs 7
Deadline leans harder on optimization: Cracking the twelve-hour timetable is a solvable logistics puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

