head to head
999: Nine Hours, Nine Persons, Nine DoorsvsGobliiins
999: Nine Hours, Nine Persons, Nine Doors leans Optimization (Systems & Chaos); Gobliiins leans Optimization (Pure Optimization).
999: Nine Hours, Nine Persons, Nine DoorsGobliiins
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
999: Nine Hours, Nine Persons, Nine Doors leans harder on variance: Hidden story branches and twists drive first playthroughs
Optimization6 vs 7
Gobliiins leans harder on optimization: Sequencing three goblins' abilities correctly is the whole puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

