head to head

999: Nine Hours, Nine Persons, Nine Doors cover artvsLost in Play cover art

999: Nine Hours, Nine Persons, Nine DoorsvsLost in Play

999: Nine Hours, Nine Persons, Nine Doors leans Optimization (Systems & Chaos); Lost in Play leans Optimization (Systems & Chaos).

EXECUTION0 /10READS0 /10VARIANCE4 /10OPTIMIZATION6 /10
999: Nine Hours, Nine Persons, Nine DoorsLost in Play

Axis by axis

Execution0 vs 1

Lost in Play leans harder on execution: Pointing and tapping through cartoon scenes

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 4

Even - both lean on variance about the same.

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

999: Nine Hours, Nine Persons, Nine Doors

full breakdown

Lost in Play