head to head

999: Nine Hours, Nine Persons, Nine Doors cover artvsPlease, Don't Touch Anything 3D cover art

999: Nine Hours, Nine Persons, Nine DoorsvsPlease, Don't Touch Anything 3D

999: Nine Hours, Nine Persons, Nine Doors leans Optimization (Systems & Chaos); Please, Don't Touch Anything 3D leans Optimization (Systems & Chaos).

EXECUTION0 /10READS0 /10VARIANCE4 /10OPTIMIZATION6 /10
999: Nine Hours, Nine Persons, Nine DoorsPlease, Don't Touch Anything 3D

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 5

Please, Don't Touch Anything 3D leans harder on variance: Dozens of hidden outcomes invite blind experimentation

Optimization6 vs 7

Please, Don't Touch Anything 3D leans harder on optimization: Endings are fixed codes; mapping them solves everything

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

999: Nine Hours, Nine Persons, Nine Doors

full breakdown

Please, Don't Touch Anything 3D