head to head
999: Nine Hours, Nine Persons, Nine DoorsvsSamorost 2
999: Nine Hours, Nine Persons, Nine Doors leans Optimization (Systems & Chaos); Samorost 2 leans Optimization (Pure Optimization).
999: Nine Hours, Nine Persons, Nine DoorsSamorost 2
Axis by axis
Execution0 vs 1
Samorost 2 leans harder on execution: Pointing and clicking has no dexterity component
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
999: Nine Hours, Nine Persons, Nine Doors leans harder on variance: Hidden story branches and twists drive first playthroughs
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

