head to head
999: Nine Hours, Nine Persons, Nine DoorsvsSpace Quest IV: Roger Wilco and the Time Rippers
999: Nine Hours, Nine Persons, Nine Doors leans Optimization (Systems & Chaos); Space Quest IV: Roger Wilco and the Time Rippers leans Optimization (Systems & Chaos).
999: Nine Hours, Nine Persons, Nine DoorsSpace Quest IV: Roger Wilco and the Time Rippers
Axis by axis
Execution0 vs 2
Space Quest IV: Roger Wilco and the Time Rippers leans harder on execution: A few chase and arcade sequences demand modest dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Space Quest IV: Roger Wilco and the Time Rippers leans harder on variance: Hidden death traps and unknown item uses until learned
Optimization6 vs 7
Space Quest IV: Roger Wilco and the Time Rippers leans harder on optimization: Scripted puzzles converge to a single known solution path
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

