head to head
999: Nine Hours, Nine Persons, Nine DoorsvsTrue Fear: Forsaken Souls Part 2
999: Nine Hours, Nine Persons, Nine Doors leans Optimization (Systems & Chaos); True Fear: Forsaken Souls Part 2 leans Optimization (Systems & Chaos).
999: Nine Hours, Nine Persons, Nine DoorsTrue Fear: Forsaken Souls Part 2
Axis by axis
Execution0 vs 1
True Fear: Forsaken Souls Part 2 leans harder on execution: Clicking hidden objects needs no speed
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

