head to head
999: Nine Hours, Nine Persons, Nine DoorsvsUnforeseen Incidents
999: Nine Hours, Nine Persons, Nine Doors leans Optimization (Systems & Chaos); Unforeseen Incidents leans Optimization (Systems & Chaos).
999: Nine Hours, Nine Persons, Nine DoorsUnforeseen Incidents
Axis by axis
Execution0 vs 1
Unforeseen Incidents leans harder on execution: Pointing and clicking through hand-painted scenes
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

