head to head

A Case of Distrust cover artvsTorment: Tides of Numenera cover art

A Case of DistrustvsTorment: Tides of Numenera

A Case of Distrust leans Optimization (Systems & Chaos); Torment: Tides of Numenera leans Optimization (Pure Optimization).

EXECUTION0 /10READS1 /10VARIANCE4 /10OPTIMIZATION6 /10
A Case of DistrustTorment: Tides of Numenera

Axis by axis

Execution0 vs 1

Torment: Tides of Numenera leans harder on execution: Combat is explicitly optional; minimal motor demand throughout

Reads1 vs 1

Even - both lean on reads about the same.

Variance4 vs 4

Even - both lean on variance about the same.

Optimization6 vs 7

Torment: Tides of Numenera leans harder on optimization: Stat allocation, Tide routing and artefact loadout reward system knowledge

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

A Case of Distrust

full breakdown

Torment: Tides of Numenera