head to head
A Difficult Game About ClimbingvsKatana ZERO
A Difficult Game About Climbing leans Execution (Pure Mechanics); Katana ZERO leans Execution (Practiced Mastery).
A Difficult Game About ClimbingKatana ZERO
Axis by axis
Execution9 vs 8
A Difficult Game About Climbing leans harder on execution: Perfect mouse control of two hands IS the game
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 6
Katana ZERO leans harder on optimization: Planning the perfect room-clear sequence
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

