head to head
A Fisherman's TalevsChild of Light
A Fisherman's Tale leans Optimization (Pure Optimization); Child of Light leans Optimization (Pure Optimization).
A Fisherman's TaleChild of Light
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Child of Light leans harder on variance: Minor drop randomness
Optimization7 vs 8
Child of Light leans harder on optimization: Timeline manipulation, oculi crafting, skill trees
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

