head to head
A Good Snowman Is Hard to BuildvsAntichamber
A Good Snowman Is Hard to Build leans Optimization (Pure Optimization); Antichamber leans Optimization (Pure Optimization).
A Good Snowman Is Hard to BuildAntichamber
Axis by axis
Execution0 vs 1
Antichamber leans harder on execution: Navigation has no twitch demands
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
A Good Snowman Is Hard to Build leans harder on variance: Everything visible; a few hidden bonus areas.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

