head to head
A Hat in TimevsGravity Bone
A Hat in Time leans Execution (Practiced Mastery); Gravity Bone leans Optimization (Practiced Mastery).
A Hat in TimeGravity Bone
Axis by axis
Execution4 vs 3
A Hat in Time leans harder on execution: Forgiving 3D platforming
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 4
Gravity Bone leans harder on optimization: Mostly exploration; light puzzle solving
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

