head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Practiced Mastery
A charming 3D collectathon platformer.

Execution · Practiced Mastery
A 2.5D platformer with deep user-created content.
A Hat in Time leans Execution (Practiced Mastery); LittleBigPlanet 3 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
A Hat in Time
Forgiving 3D platforming
LittleBigPlanet 3
Floaty platforming with varied character moves
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
A Hat in Time
Scripted bosses
LittleBigPlanet 3
Scripted enemies
LittleBigPlanet 3 leans a little harder on variance, though the gap is small.
A Hat in Time
Deterministic levels
LittleBigPlanet 3
User levels vary wildly
LittleBigPlanet 3 leans a little harder on optimization, though the gap is small.
A Hat in Time
Badge loadouts offer light tuning
LittleBigPlanet 3
Costume and prize-bubble routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.