head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A charming 3D collectathon platformer.

Execution · Practiced Mastery
The acclaimed cinematic action sequel famous for its train and collapsing-building set pieces.
A Hat in Time leans Execution (Practiced Mastery); Uncharted 2: Among Thieves leans Execution (Practiced Mastery).
Uncharted 2: Among Thieves leans a little harder on execution, though the gap is small.
A Hat in Time
Forgiving 3D platforming
Uncharted 2: Among Thieves
Set-piece gunplay and traversal under fire
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
A Hat in Time
Scripted bosses
Uncharted 2: Among Thieves
Campaign AI is scripted; MP adds a trace
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
A Hat in Time
Deterministic levels
Uncharted 2: Among Thieves
Authored spectacle, nothing hidden
Uncharted 2: Among Thieves leans a little harder on optimization, though the gap is small.
A Hat in Time
Badge loadouts offer light tuning
Uncharted 2: Among Thieves
Encounter knowledge trivializes replays
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.