head to head
A.I.L.AvsThe Quarry
A.I.L.A leans Optimization (Systems & Chaos); The Quarry leans Optimization (Systems & Chaos).
A.I.L.AThe Quarry
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 5
A.I.L.A leans harder on optimization: Puzzle solutions and learned scare scripts carry progress
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

