head to head
A Mind Forever VoyagingvsKholat
A Mind Forever Voyaging leans Optimization (Systems & Chaos); Kholat leans Variance (Systems & Chaos).
A Mind Forever VoyagingKholat
Axis by axis
Execution0 vs 1
Kholat leans harder on execution: Walking the mountain takes no dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Kholat leans harder on variance: Navigating by map coordinates with hidden danger zones
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

