head to head

A Normal Lost Phone cover artvsDisco Elysium: The Final Cut cover art

A Normal Lost PhonevsDisco Elysium: The Final Cut

A Normal Lost Phone leans Optimization (Systems & Chaos); Disco Elysium: The Final Cut leans Variance (Systems & Chaos).

EXECUTION0 /10READS0 /10VARIANCE4 /10OPTIMIZATION5 /10
A Normal Lost PhoneDisco Elysium: The Final Cut

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 5

Disco Elysium: The Final Cut leans harder on variance: Dice checks and hidden thresholds gate outcomes

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

A Normal Lost Phone

full breakdown

Disco Elysium: The Final Cut