head to head
A Plague Tale: RequiemvsBastion
A Plague Tale: Requiem leans Optimization (Practiced Mastery); Bastion leans Optimization (Practiced Mastery).
A Plague Tale: RequiemBastion
Axis by axis
Execution4 vs 5
Bastion leans harder on execution: Action combat needs timing and aim.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 6
Bastion leans harder on optimization: Weapon and idol builds reward planning.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

