head to head
A Plague Tale: RequiemvsChildren of Mana
A Plague Tale: Requiem leans Optimization (Practiced Mastery); Children of Mana leans Optimization (Practiced Mastery).
A Plague Tale: RequiemChildren of Mana
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Children of Mana leans harder on variance: Randomised dungeon floors and drops vary each delve
Optimization5 vs 6
Children of Mana leans harder on optimization: Gear, gem builds and grinding efficiency carry progression
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

