head to head

A Plague Tale: Requiem cover artvsFinal Fantasy: Crystal Chronicles - Echoes of Time cover art

A Plague Tale: RequiemvsFinal Fantasy: Crystal Chronicles - Echoes of Time

A Plague Tale: Requiem leans Optimization (Practiced Mastery); Final Fantasy: Crystal Chronicles - Echoes of Time leans Optimization (Practiced Mastery).

EXECUTION4 /10READS0 /10VARIANCE2 /10OPTIMIZATION5 /10
A Plague Tale: RequiemFinal Fantasy: Crystal Chronicles - Echoes of Time

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

Final Fantasy: Crystal Chronicles - Echoes of Time leans harder on variance: Loot drops and dungeon variations add mild noise

Optimization5 vs 6

Final Fantasy: Crystal Chronicles - Echoes of Time leans harder on optimization: Gear crafting, party builds and dungeon routing are the depth

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

A Plague Tale: Requiem

full breakdown

Final Fantasy: Crystal Chronicles - Echoes of Time