head to head

A Plague Tale: Requiem cover artvsFragile Dreams: Farewell Ruins of the Moon cover art

A Plague Tale: RequiemvsFragile Dreams: Farewell Ruins of the Moon

A Plague Tale: Requiem leans Optimization (Practiced Mastery); Fragile Dreams: Farewell Ruins of the Moon leans Optimization (Practiced Mastery).

EXECUTION4 /10READS0 /10VARIANCE2 /10OPTIMIZATION5 /10
A Plague Tale: RequiemFragile Dreams: Farewell Ruins of the Moon

Axis by axis

Execution4 vs 3

A Plague Tale: Requiem leans harder on execution: Stealth, aim, and crafting under pressure.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization5 vs 4

A Plague Tale: Requiem leans harder on optimization: Tool combos solve set-piece encounters.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

A Plague Tale: Requiem

full breakdown

Fragile Dreams: Farewell Ruins of the Moon