head to head

A Plague Tale: Requiem cover artvsGarden Story cover art

A Plague Tale: RequiemvsGarden Story

A Plague Tale: Requiem leans Optimization (Practiced Mastery); Garden Story leans Execution (Practiced Mastery).

EXECUTION4 /10READS0 /10VARIANCE2 /10OPTIMIZATION5 /10
A Plague Tale: RequiemGarden Story

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

A Plague Tale: Requiem leans harder on variance: Minor encounter variability.

Optimization5 vs 4

A Plague Tale: Requiem leans harder on optimization: Tool combos solve set-piece encounters.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

A Plague Tale: Requiem

full breakdown

Garden Story