head to head
A Plague Tale: RequiemvsRustler
A Plague Tale: Requiem leans Optimization (Practiced Mastery); Rustler leans Execution (Practiced Mastery).
A Plague Tale: RequiemRustler
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 1
Rustler leans harder on reads: guard AI reacts but doesn't adapt
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 4
A Plague Tale: Requiem leans harder on optimization: Tool combos solve set-piece encounters.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

