head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Light / Casual
A relaxed hidden-object game about spotting cats in detailed scenes.

Variance · Light / Casual
A choice-driven Batman story with negligible skill demands.
A Tower Full of Cats leans Optimization (Light / Casual); Batman: The Telltale Series leans Variance (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
A Tower Full of Cats
Clicking hidden cats has no timing pressure
Batman: The Telltale Series
Quick-time combat is choreography, not skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
A Tower Full of Cats
Solo - nothing to predict
Batman: The Telltale Series
Villains follow the script, never adapting
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
A Tower Full of Cats
Cat locations unknown until found, mildly randomized feel
Batman: The Telltale Series
Story branches are hidden information once through
A Tower Full of Cats leans a little harder on optimization, though the gap is small.
A Tower Full of Cats
Systematic scanning speeds completion but trivial
Batman: The Telltale Series
Detective scenes are guided with no real solving
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.