head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Light / Casual
A relaxed hidden-object game about spotting cats in detailed scenes.

Optimization · Light / Casual
A classic point-and-click adventure where time-travel puzzle logic is the entire challenge.
A Tower Full of Cats leans Optimization (Light / Casual); Day of the Tentacle Remastered leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
A Tower Full of Cats
Clicking hidden cats has no timing pressure
Day of the Tentacle Remastered
no physical skill, point-and-click
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
A Tower Full of Cats
Solo - nothing to predict
Day of the Tentacle Remastered
no opponents, puzzle-driven
A Tower Full of Cats leans a little harder on variance, though the gap is small.
A Tower Full of Cats
Cat locations unknown until found, mildly randomized feel
Day of the Tentacle Remastered
no meaningful randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
A Tower Full of Cats
Systematic scanning speeds completion but trivial
Day of the Tentacle Remastered
time-travel puzzle logic is solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.