head to head
A Virus Named TomvsRatchet & Clank: A Crack in Time
A Virus Named Tom leans Optimization (Practiced Mastery); Ratchet & Clank: A Crack in Time leans Optimization (Practiced Mastery).
A Virus Named TomRatchet & Clank: A Crack in Time
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Ratchet & Clank: A Crack in Time leans harder on variance: First-pass unknowns in puzzles and arenas.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

