head to head

AaaaaAAaaaAAAaaAAAAaAAAAA!!!: For the Awesome cover artvsForza Motorsport 4 cover art

AaaaaAAaaaAAAaaAAAAaAAAAA!!!: For the AwesomevsForza Motorsport 4

AaaaaAAaaaAAAaaAAAAaAAAAA!!!: For the Awesome leans Execution (Practiced Mastery); Forza Motorsport 4 leans Execution (Practiced Mastery).

EXECUTION8 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10
AaaaaAAaaaAAAaaAAAAaAAAAA!!!: For the AwesomeForza Motorsport 4

Axis by axis

Execution8 vs 8

Even - both lean on execution about the same.

Reads0 vs 1

Forza Motorsport 4 leans harder on reads: AI drivers don't meaningfully adapt

Variance2 vs 1

AaaaaAAaaaAAAaaAAAAaAAAAA!!!: For the Awesome leans harder on variance: Level layouts are fixed once learned

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

AaaaaAAaaaAAAaaAAAAaAAAAA!!!: For the Awesome

full breakdown

Forza Motorsport 4