head to head
ABZÛvsFault Milestone One
ABZÛ leans Execution (Light / Casual); Fault Milestone One leans Optimization (Light / Casual).
ABZÛFault Milestone One
Axis by axis
Execution1 vs 0
ABZÛ leans harder on execution: Gentle swimming controls, no fail states
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
ABZÛ leans harder on variance: Scripted reveals, minimal surprise
Optimization1 vs 1
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

