head to head
ABZÛvsMiitomo
ABZÛ leans Execution (Light / Casual); Miitomo leans Reads (Light / Casual).
ABZÛMiitomo
Axis by axis
Execution1 vs 0
ABZÛ leans harder on execution: Gentle swimming controls, no fail states
Reads0 vs 1
Miitomo leans harder on reads: Light social guessing about friends' answers, never competitive
Variance1 vs 1
Even - both lean on variance about the same.
Optimization1 vs 1
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

